Sindragosa
2 posters
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Sindragosa
HEALTH:
25 ManHC: 45,950,000
25 Man: 34,900,000
10 ManHC: 13,950,000
10 Man: 9,760,000
10 Minute Berserk
Abilities:
Cleave - Inflicts normal damage plus 50 to an enemy and its nearest allies, affecting up to 10 targets. Melee range. Instant
Tail Smash - Inflicts 11250 to 18750 damage on enemies in a cone behind the caster, knocking them back. 45 yd range. 1 sec cast
Frost Aura - Deals 4500 Frost damage to all nearby enemies every 3.0 sec. Instant
Frost Breath - Inflicts 37000 to 43000 Frost damage to enemies in a 60 yard cone in front of the caster. In addition, the targets' attack speed and chance to dodge are decreased by 50% for 6 sec. Melee range. 1.5 sec cast
Unchained Magic - Inflicts an arcane malediction on the target, causing any spells cast to result in a backlash of Arcane power after 8 sec. Multiple spellcasts by the afflicted target will intensify the backlash. Unlimited range. Instant
Instability - Using magic while afflicted with Unchained Magic will build up unstable energy, dealing 2000 Arcane damage to the caster per spell cast, 8 sec after spellcasting ends.
Instant
Permeating Chill - Causes those who attack Sindragosa with physical attacks to be Chilled to the Bone, 1000 frost damage per 2 sec per application, for 8 sec seconds. Instant
Icy Grip - Extend tendrils of frigid wind to pull all nearby enemies to the caster. 30 yd range. Instant
Blistering Cold - Deals 35000 Frost damage to enemies within 25 yards. 5 sec cast
Frost Beacon - Marks a target for imprisonment in an Ice Tomb. 200 yd range. Instant
Ice Tomb - Conjures spheres of icy energy to entomb enemies in blocks of ice. Entombs the targeted foe and all enemies within 10 yards in ice, Ice Tombs have 786k HP in 25-Man Normal Mode. 200 yd range. Instant. These tombs also block Line of Sight on Mystic Buffet, but anyone inside the tomb has Asphyxiation placed on them
Frost Bomb - Fires a missile towards a random target. When this missile lands, its doesn't deals, it ONESHOTING all players which didnt LoS it. 1 sec cast
Mystic Buffet - Buffets all foes within 200 yards with arcane energy, increasing all magic damage taken by 10% per application for 8 seconds. Stacks 99 times.
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So Guys, Our guild is progressing nicely,but we are kinda stuck on Sindragosa Heroic Mode. I was busy making pics in PAINT for guys which are finding this boss hard.
SINDRAGOSA(N) Air Phase thomb positioning : Thomb Positioning (N)
SINDRAGOSA(HC) Air Phase thomb positioning : Thomb Positioning (HC)
SINDRAGOSA(HC) UNCHAINED MAGIC: UNCHAINED MAGIC(HC)
SINDRAGOSA 3RD PHASE :3rd PHASE
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I hope this helped!
25 ManHC: 45,950,000
25 Man: 34,900,000
10 ManHC: 13,950,000
10 Man: 9,760,000
10 Minute Berserk
Abilities:
Cleave - Inflicts normal damage plus 50 to an enemy and its nearest allies, affecting up to 10 targets. Melee range. Instant
Tail Smash - Inflicts 11250 to 18750 damage on enemies in a cone behind the caster, knocking them back. 45 yd range. 1 sec cast
Frost Aura - Deals 4500 Frost damage to all nearby enemies every 3.0 sec. Instant
Frost Breath - Inflicts 37000 to 43000 Frost damage to enemies in a 60 yard cone in front of the caster. In addition, the targets' attack speed and chance to dodge are decreased by 50% for 6 sec. Melee range. 1.5 sec cast
Unchained Magic - Inflicts an arcane malediction on the target, causing any spells cast to result in a backlash of Arcane power after 8 sec. Multiple spellcasts by the afflicted target will intensify the backlash. Unlimited range. Instant
Instability - Using magic while afflicted with Unchained Magic will build up unstable energy, dealing 2000 Arcane damage to the caster per spell cast, 8 sec after spellcasting ends.
Instant
Permeating Chill - Causes those who attack Sindragosa with physical attacks to be Chilled to the Bone, 1000 frost damage per 2 sec per application, for 8 sec seconds. Instant
Icy Grip - Extend tendrils of frigid wind to pull all nearby enemies to the caster. 30 yd range. Instant
Blistering Cold - Deals 35000 Frost damage to enemies within 25 yards. 5 sec cast
Frost Beacon - Marks a target for imprisonment in an Ice Tomb. 200 yd range. Instant
Ice Tomb - Conjures spheres of icy energy to entomb enemies in blocks of ice. Entombs the targeted foe and all enemies within 10 yards in ice, Ice Tombs have 786k HP in 25-Man Normal Mode. 200 yd range. Instant. These tombs also block Line of Sight on Mystic Buffet, but anyone inside the tomb has Asphyxiation placed on them
Frost Bomb - Fires a missile towards a random target. When this missile lands, its doesn't deals, it ONESHOTING all players which didnt LoS it. 1 sec cast
Mystic Buffet - Buffets all foes within 200 yards with arcane energy, increasing all magic damage taken by 10% per application for 8 seconds. Stacks 99 times.
---------------------------------------------------------------
So Guys, Our guild is progressing nicely,
SINDRAGOSA(N) Air Phase thomb positioning : Thomb Positioning (N)
SINDRAGOSA(HC) Air Phase thomb positioning : Thomb Positioning (HC)
SINDRAGOSA(HC) UNCHAINED MAGIC: UNCHAINED MAGIC(HC)
SINDRAGOSA 3RD PHASE :3rd PHASE
------------------------
I hope this helped!
Last edited by knocke on Tue 23 Oct 2012 - 13:59; edited 4 times in total
Re: Sindragosa
HC Unchained magic pisture can be fixed, I prefer moving raid closer to her head, and unchained magic to go on the other side.
Also, what's with Frost Bomb doing 5-6k Shadow Damage? :S Fix that.
Also, what's with Frost Bomb doing 5-6k Shadow Damage? :S Fix that.
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